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News

[2017-11-02 20:35:01] #Newsid: 14876 | View: 2215

Major Update To Virtual Reality Rhythm Game ‘Holodance’

The Virtual Reality Rhythm game Holodance celebrates its most important release so far - almost exactly one week after Augmented World Expo Europe 2017, where the release and new collaborations with Miguelangelo Rosario and LIV Inc. were first announced.

KEY FEATURES

· Music Library: Browse and play a library of more than 55,000 high quality osu! beatmaps for more than 12,000 different songs, directly from within the game.

· New Environments: Sci-Fi Tunnels, Trippy Tunnels and Mutant Club, a creation by Virtual Reality artist Miguelangelo Rosario. Holodance now has a total of 12 environments from Story Mode (also available in Free Mode), 5 official bonus environments as well as several special purpose environments. This makes a total of almost 20 environments, ranging from a tropical beach or underwater environment with dolphins and whales, to trippy abstract tunnels or asteroid fields.

· Progress in Story Mode: New song for Level 1 by Billy Maestro from Brazil, remixed by Sheipz, improved animations for Level 2, Preview of Level 5.

· Vive Tracker Support: Players can catch those orbs not only with their hands and head - but if they have two Vive Trackers, also with their feet - Kung Fu Style!

· Steam Trading Cards: Holodance now has 9 trading cards, themed with environments from both Story Mode and Free Mode. When players have completed a set and crafted a badge, they can get one of 5 profile backgrounds and one of 8 alphabet-based emoticons. These letter-based emoticons spell out HOLODANCE. Which also lets players write words like HELLO, DANCE, or DOODLE. The badges themselves are themed in the five elements, so that«s based on Story Mode.

· Major improvements in the look and feel: A completely new UI, much improved look of Orbs and Sliders - with outlines for better visibility against various environments, new Orb Score Bubbles, that can be customized, and a completely new Sci-Fi based HUD used in several environments; also completely redesigned achievements icons. The Catch Area grid that helps players know where to best catch the orbs now has five styles, from just an outline to various graphical designs.

· Mixed Reality: Plenty of fixes in our default SteamVR-based implementation, including Vive Tracker support, cooperation with LIV, built-in MixCast Support

· Major improvements in Streamer Mode: Players that use Holodance to produce content for YouTube or Twitch can now set the timing in musical bars for when each camera switches to the next. Also, the 3rd person cameras in Streamer Mode have been significantly polished for much better footage. Eventually, Streamer Mode will let players produce complete videos by playing a single session, with little need for post-production.

· Ruirized Achievement: For catching orbs in difficult osu! beatmaps only with your head
· Major performance improvements, environment specific performance settings
· Heavy project cleanup, countless bugfixes and polishing, resulting, among other things, in much improved loading times

· Improvements on how Scoring is handled, detailed statistics on how scores are calculated are now available to players after each session

· Not all players enjoy Sliders and Spinners, so those gameplay elements can now be converted to regular Orbs with an option in the settings.

The Augmented World Expo conference theme “Superpowers to Change the World” is very much in-tune with what Holodance is all about, so the conference was the perfect platform to announce this major milestone.

Holodance on STEAM: http://store.steampowered.com/app/422860/Holodance/
Website: http://holodance-vr.com

[upd. 2017-10-30 18:09:17::11(AKo)]

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Major Update To Virtual Reality Rhythm Game ‘Holodance’

The Virtual Reality Rhythm game Holodance celebrates its most important release so far - almost exactly one week after Augmented World Expo Europe 2017, where the release and new collaborations with Miguelangelo Rosario and LIV Inc. were first announced.

KEY FEATURES

· Music Library: Browse and play a library of more than 55,000 high quality osu! beatmaps for more than 12,000 different songs, directly from within the game.

· New Environments: Sci-Fi Tunnels, Trippy Tunnels and Mutant Club, a creation by Virtual Reality artist Miguelangelo Rosario. Holodance now has a total of 12 environments from Story Mode (also available in Free Mode), 5 official bonus environments as well as several special purpose environments. This makes a total of almost 20 environments, ranging from a tropical beach or underwater environment with dolphins and whales, to trippy abstract tunnels or asteroid fields.

· Progress in Story Mode: New song for Level 1 by Billy Maestro from Brazil, remixed by Sheipz, improved animations for Level 2, Preview of Level 5.

· Vive Tracker Support: Players can catch those orbs not only with their hands and head - but if they have two Vive Trackers, also with their feet - Kung Fu Style!

· Steam Trading Cards: Holodance now has 9 trading cards, themed with environments from both Story Mode and Free Mode. When players have completed a set and crafted a badge, they can get one of 5 profile backgrounds and one of 8 alphabet-based emoticons. These letter-based emoticons spell out HOLODANCE. Which also lets players write words like HELLO, DANCE, or DOODLE. The badges themselves are themed in the five elements, so that«s based on Story Mode.

· Major improvements in the look and feel: A completely new UI, much improved look of Orbs and Sliders - with outlines for better visibility against various environments, new Orb Score Bubbles, that can be customized, and a completely new Sci-Fi based HUD used in several environments; also completely redesigned achievements icons. The Catch Area grid that helps players know where to best catch the orbs now has five styles, from just an outline to various graphical designs.

· Mixed Reality: Plenty of fixes in our default SteamVR-based implementation, including Vive Tracker support, cooperation with LIV, built-in MixCast Support

· Major improvements in Streamer Mode: Players that use Holodance to produce content for YouTube or Twitch can now set the timing in musical bars for when each camera switches to the next. Also, the 3rd person cameras in Streamer Mode have been significantly polished for much better footage. Eventually, Streamer Mode will let players produce complete videos by playing a single session, with little need for post-production.

· Ruirized Achievement: For catching orbs in difficult osu! beatmaps only with your head
· Major performance improvements, environment specific performance settings
· Heavy project cleanup, countless bugfixes and polishing, resulting, among other things, in much improved loading times

· Improvements on how Scoring is handled, detailed statistics on how scores are calculated are now available to players after each session

· Not all players enjoy Sliders and Spinners, so those gameplay elements can now be converted to regular Orbs with an option in the settings.

The Augmented World Expo conference theme “Superpowers to Change the World” is very much in-tune with what Holodance is all about, so the conference was the perfect platform to announce this major milestone.

Holodance on STEAM: http://store.steampowered.com/app/422860/Holodance/
Website: http://holodance-vr.com

[upd. 2017-10-30 18:09:17::11(AKo)]

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