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News

[2017-07-17 12:35:02] #Newsid: 14655 | View: 6210

Housemarque releases Nex Machina - Name of the Game Featurette

Housemarque recently launched its first ever self-published title, Nex Machina, on PlayStation 4 and PC. For almost 3 years now, a documentary crew has followed the Housemarque team and Eugene Jarvis - legendary creator of Robotron 2048 and Smash TV - on this journey. We’d now like to share a bit of that with you.



This is a candid look into what went on behind the scenes for the game’s announcement at PSX 2016 in Los Angeles. It shows the pressures of showing off a game to an audience for the first time and the drama of grappling with builds fresh out of the box. But not without Eugene Jarvis and Harry Krueger taking some time to discuss game design philosophy in the process.

This featurette is part of a full length documentary—Name Of The Game—delving into the entire development process of Nex Machina. For now, though, we just wanted to share a taster of things to come as a thank you. We’re just some folks with the dream of making a game like the ones we used to play as kids.

About Nex Machina

In the vein of cult classics like Resogun and Robotron, Nex Machina is the ultimate top-down voxel shooter where everything can be blown to pieces. Enter the zone, become one with the game, and pull off the most incredible feats. Nex Machina is packed with opportunities to create your own playstyle in order to best the tough challenges and ruthlessly competitive environments you’ll experience. Nex Machina is what arcade games deserve to be in the 21st century.

Nex Machina features world, country, city and friend-related leaderboards, player ranks and monthly tournaments, a full built in spectator scene mode and various online challenges and feats. 

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Housemarque releases Nex Machina - Name of the Game Featurette

Housemarque recently launched its first ever self-published title, Nex Machina, on PlayStation 4 and PC. For almost 3 years now, a documentary crew has followed the Housemarque team and Eugene Jarvis - legendary creator of Robotron 2048 and Smash TV - on this journey. We’d now like to share a bit of that with you.



This is a candid look into what went on behind the scenes for the game’s announcement at PSX 2016 in Los Angeles. It shows the pressures of showing off a game to an audience for the first time and the drama of grappling with builds fresh out of the box. But not without Eugene Jarvis and Harry Krueger taking some time to discuss game design philosophy in the process.

This featurette is part of a full length documentary—Name Of The Game—delving into the entire development process of Nex Machina. For now, though, we just wanted to share a taster of things to come as a thank you. We’re just some folks with the dream of making a game like the ones we used to play as kids.

About Nex Machina

In the vein of cult classics like Resogun and Robotron, Nex Machina is the ultimate top-down voxel shooter where everything can be blown to pieces. Enter the zone, become one with the game, and pull off the most incredible feats. Nex Machina is packed with opportunities to create your own playstyle in order to best the tough challenges and ruthlessly competitive environments you’ll experience. Nex Machina is what arcade games deserve to be in the 21st century.

Nex Machina features world, country, city and friend-related leaderboards, player ranks and monthly tournaments, a full built in spectator scene mode and various online challenges and feats. 

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